Civ 5 Play Europe Again City Name Script

BackArrowGreen.png Back to Civilization VI
The map is the earth on which a game of Civilization Half-dozen takes place. The map consists of a rectangular set up of hexagonal tiles, with sections of terrestrial land divided into continents. The map may be generated with various map scripts, and comes in vi sizes.

In near cases, the map will be cylindrical with wraparound on an east–w centrality, with impassible ice caps at the northern and southern edges. Notwithstanding, in that location are some map scripts, such as Inland Sea, that do non feature wraparound with hard borders on all four edges.

Map scripts [ ]

Maps tin be randomly generated through scripts. These scripts arrange the continental state and open ocean into various configurations, with extra settings in Avant-garde Setup to further alter how land is generated.

Vanilla Civilization VI allows players to choose from eight different types of maps, with more added by DLC and update.

Icon Proper noun Added in Clarification Notes Playable civilizations
Map Continents (Civ6).png Continents Civilisation VI A few large landmasses.
Map Fractal (Civ6).png Fractal Culture 6 Unpredictable map that can outcome in many or few landmasses.
Map Inland Sea (Civ6).png Inland Ocean Civilization Six One large ocean in the center of the map. No wraparound.
Map Island Plates (Civ6).png Isle Plates Civilization Half-dozen Islands ranging from pocket-size to large.
Map Pangaea (Civ6).png Pangaea Culture VI I massive landmass with surrounding islands.
Map Shuffle (Civ6).png Shuffle Civilization Six What secrets volition this map reveal?
Map 4 Leaf Clover (Civ6).png 4-Leaf Clover Civilization VI Civilizations start in iv balanced regions. The map forces players toward the eye. Sets map size to Tiny. No wraparound.
Map 6 Armed Snowflake (Civ6).png six-Armed Snowflake Civilization VI Civilizations start in six balanced regions, with City-States on nearby islands. The map forces players toward the heart. Sets map size to Modest. No wraparound.
Map Earth (Civ6).png Globe Wintertime 2016 Update A representation of World with resources, terrain, and features reflecting their historic locations. Sets map size to Standard.
Map True Start Earth (Civ6).png True Get-go Location Earth Australian Summer 2017 Update Civilizations start at the location of a historic capital on an World map.
Map Earth Huge (Civ6).png Globe Huge April 2021 Update A larger sized representation of Globe with resources, terrain, and features reflecting their celebrated locations. Sets map size to Huge.
Map True Start Earth Huge (Civ6).png Truthful Start Location Earth Huge April 2021 Update Civilizations start at the location of their historic capital on an World map.
Map Mediterranean (Civ6).png Mediterranean Big April 2021 Update A large map of the greater Mediterranean region with resources, terrain, and features reflecting their historic locations. Sets map size to Large. No wraparound.
Map True Start Mediterranean (Civ6).png True Starting time Location Mediterranean Apr 2021 Update Civilizations start at the location of their historic capital on the large Mediterranean map. Arabia, Babylon, Byzantium, Egypt, England, French republic, Gaul, Georgia, Germany, Greece, Hungary, Macedon, Ottomans, Persia, Phoenicia, Poland, Portugal, Rome, Spain, Sumer
Map Archipelago (Civ6).png Archipelago Rising and Fall Lots of small islands with a few larger islands.
Map Seven Seas (Civ6).png Seven Seas June 2019 Update

Added to all rulesets in September 2019 Update

Several large bodies of water surrounded by land. Islands can exist plant in these waters.
Map Small Continents (Civ6).png Small-scale Continents June 2019 Update

Added to all rulesets in September 2019 Update

The earth will consist of a few medium landmasses and some smaller islands.
Map East Asia (Civ6).png Eastward Asia Fall 2017 Update A representation of East Asia with resource, terrain, and features reflecting their historic locations. Sets map size to Standard. No wraparound.
Map True Start East Asia (Civ6).png True Start Location East asia Fall 2017 Update Civilizations outset at the location of their historic capital on the Asia map. China, India, Republic of indonesia, Japan, Khmer, Korea, Mongolia, Scythia, Vietnam
Map Europe (Civ6).png Europe Rise and Fall A representation of Europe with resource, terrain, and features reflecting their historic locations. Sets map size to Standard. No wraparound.
Map True Start Europe (Civ6).png True Start Location Europe Rise and Fall Civilizations outset at the location of their historic capital on the Europe map. Byzantium, England, France, Gaul, Georgia, Germany, Greece, Republic of hungary, Macedon, Netherlands, Norway, Ottomans, Poland, Portugal, Rome, Russia, Scotland, Scythia, Espana, Sweden
Map Continents (Civ6).png Continents and Islands September 2019 Update A few large landmasses surrounded by islands.
Map Lakes (Civ6).png Lakes September 2019 Update A globe without oceans, but lakes and inland seas.
Map Mirror (Civ6).png Mirror September 2019 Update Randomly generated balanced four-player map ideal for competitive multiplayer matches. Sets map size to Tiny.
Map Primodial (Civ6).png Primordial September 2019 Update A map from an early fourth dimension with unpredictable continents and islands. More volatile conditions be with extra coastal lowlands and volcanoes.
Map Splintered Fractal (Civ6).png Splintered Fractal September 2019 Update A highly random map that will often form thin, snaky continents and islands.
Map Terra (Civ6).png Terra September 2019 Update A continents map where all major civilizations starting time on the largest continent.
Map Tilted Axis (Civ6).png Tilted Axis September 2019 Update A polar centered continents map. No wraparound.
Map Highlands (Civ6).png Highlands Byzantium & Gaul Pack A large region dominated past hills and mountain ranges.
Map Wetlands (Civ6).png Wetlands Portugal Pack A continents map flooded with rivers and marsh. There are extra Wood, Flood Plains, and Rainforests as well.

Map size [ ]

As mentioned in a higher place, Civilization VI separates maps into half-dozen distinct sizes. The size of a map determines the default and maximum numbers of players and city-states, the maximum number of religions that can be founded, and also the number of natural wonders and continents, every bit shown in the table below.

Size Dimensions Players* City-States* Maximum Religions Natural Wonders Continents
Duel 44×26 2/4 iii/6 2 ii one
Tiny sixty×38 4/6 6/ten 3 3 2
Modest 74×46 6/10 9/14 4 4 three
Standard 84×54 viii/xiv 12/xviii five 5 four
Large 96×60 10/16 15/22 vi 6 v
Huge 106×66 12/20 18/24 7 7 vi

* Default/Maximum values

Regardless of map size, the minimum numbers of players and city-states are 2 and 0, respectively.

[ ]

Alfred Wegener's Legacy

Alfred Wegener'south Legacy

Win a regular game on the Pangaea Map.

Alfred Wegener was the starting time to come upwards with the idea of plate tectonics and the theory of Pangaea.
Dirty Dozen

Dirty Dozen

Win a regular game on a Huge Map.

A reference to The Dirty Dozen, a 1967 war moving picture.
Eight is Enough

Eight is Enough

Win a regular game on a Standard Map.

A reference to the 1970s comedy-drama series Eight Is Enough.
Four Corners Offense

Four Corners Crime

Win a regular game on a Tiny Map.

Four corners criminal offence is an offensive stalling tactic in basketball.
Here's Looking At You Kid

Here's Looking At You Kid

Win a regular game on a Duel Map.

A famous quote from Casablanca, a 1942 romantic drama picture.
Island Hopping

Island Hopping

Win a regular game with a Domination victory on whatever difficulty with any leader on a Huge Island Plates map.

Tactic used by Douglas MacArthur against the Japanese during Globe War 2.
Mare Nostrum

Mare Nostrum

Win a regular game on the Inland Sea Map.

Latin for 'our sea', it was too a Roman name for the Mediterranean Body of water.
Master and Commander
Riffle and Bridge

Riffle and Bridge

Win a regular game on the Shuffle Map.

The 'Riffle and Span' is a circuitous but impressive method of shuffling a deck of cards.
Six Shooter

Six Shooter

Win a regular game on a Pocket-sized Map.

A vi shooter is a revolver with 6 cartridges.
Tectonic Shift

Tectonic Shift

Win a regular game on the Continents Map.

Tectonic shifts are phenomena related to continents.
Ten Commandments

10 Commandments

Win a regular game on a Large Map.

The Ten Commandments are a set of biblical laws that play a cardinal role in Judaism, Christianity, and Islam.
The Taste of Victory

The Taste of Victory

Win a regular game on the Isle Plates Map.

A play on the meaning of 'plates', which are used to carry food.
Unique Snowflake

Unique Snowflake

Win a regular game on Fractal Map.

The Koch or 'snowflake' curve is a famous fractal shape first divers past the Swedish mathematician Helge von Koch.
Civilisation Half dozen [edit]
Rise and FallGathering TempestNew Frontier Pass

Lists
Agendas • Behavior • Buildings (Unique buildings) • City-states • Civics • Civilizations • Competitions GS-Only.png • Districts • Improvements • Leaders • Natural wonders • Pantheons • Policy cards • Projects • Promotions • Religions • Resource • Technologies • Terrains • Units (Unique units) • Wonders

Concepts
Agenda • Age R&F-Only.png (Historic Moment R&F-Only.pngTimeline R&F-Only.png) • Barbarians • Boosts • Building • Metropolis (AmenitiesCapital letterGovernor R&F-Only.pngHousingLoyalty R&F-Only.pngPopulation) • City-state (EnvoySuzerain) • Civic • Climate GS-Only.png (Disaster) • Combat (Air gainsayCity combatFlanking and Back upZone of control) • Competition GS-Only.png • Difficulty level • Diplomacy (AllianceDiplomatic Visibility and GossipEmergency R&F-Only.pngEspionageGrievances GS-Only.pngWarmongeringWorld Congress GS-Only.png) • District • Era • Government • Dandy People • Great Work • Improvement • Map (AppealBordersContinentTile) • Natural wonder • Policy carte • Project • Promotion • Religion (Pantheon) • Resources • Speed • Technology • Terrain • Merchandise Road • Unit of measurement (MovementRangeSightStrength) • Victory • State of war weariness • Wonder

Miscellaneous
DLC • Game manner • Modding • Persona Packs • Scenarios • Soundtrack • Starting a new game • Steam Achievements • Steam trading cards • Updates

R&F-Only.png Added in the Rise and Fall expansion pack.
GS-Only.png Added in the Gathering Tempest expansion pack.

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Source: https://civilization.fandom.com/wiki/Map_(Civ6)

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